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Master of Design in Interaction Design

Carnegie Mellon University, School of Design [— url —]
July 2002 to May 2004

Thesis essay concentrated on emerging consumer behaviors and consumption trends, specifically the modification of products beyond their intended use. Thesis project investigated ‘inquiry’ as conducted by Ph.D. students, resulting in the design of a new interaction model for an activity-based operating system that supports the broader integrated goals of inquiry. Other topics of study included interaction theory, interaction design, industrial design, physical computing and electronics, and anthropology. Completed projects for New Balance, Microsoft, and The Carnegie Mellon Center for Arts in Society.